Mixing brutality and engineering, Blood Butchers love to dish back what the Blasted Wastes throw. Surpassing even Lucky Shot their Models are considered the most unstable and moody, pumped with stimulants and supersteroids. Their Models are known as the most violent and agressive and they revel at such a title. Their goal is to have a product that can take down as many hostiles as possible before they expire, and their quota involves the elimation of all hostiles, be it cults or rival PMCs and/or the capture of demonic entities.
It is unclear what the ultimate goal of the Blood Butchers megacorp is, other than total carnage. Unlike Capra, where their goal is to eleminate all cults and hostiles; Blood Butchers seem to want to elimate just about anything and willing to die trying. A fearsome and terrifying close-combat orientated combatants, most of their model line are injected with psychostimulates and agressive doping. Their desire to kill and murder may lead to detrimental results if not sated, as such despite the reccomendation of resting between mission it is highly advisible to redeploy mission after mission. Only when they are incapacitated or unconscious are they considered safe to house in your command base.
Despite all the risks, they excel at close combat and breaking enemy morale. Should you be able to handle Blood Butcher Models, you may see youself having a powerful double edge chainsaw at your beck and call.
"Embrace your indulgance and give into the madness, the inner beast my be cornered but she still bares her fangs strong!! Terrorize and pulverize, for you have nothing left to give but your pure rage!!"